Video Games and Human Values Initiative

A new kind of conversation about games in culture

VGHVI is pleased to publish its first proceeding, Justin Keverne's "Game within a game: freedom and control in Assassin's Creed." This article, here, is the pilot of what we hope will be a new approach to scholarly publication in the interdisciplinary discourse on video games. Readers are invited and encouraged not only to discuss the article, but also to provide the benefits that traditionally have been in the hands of peer-reviewers--that is, generally, assistance in ensuring that the article makes a genuine contribution to its fields. One very important part of those benefits will be, we hope, the unstinted flow of suggestions of a bibliographic nature--in terms both of specific citations and background readings.


At regular intervals, the article will be updated here and on the archive at the VGHVI wiki, in response to the discussion here. We believe that this arrangement could well represent a significant step forward in the development of the form of the scholarly article.

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Roger Travis Comment by Roger Travis on September 29, 2009 at 11:25am
Thanks, Erik! I think it makes sense to do it in the comments on the piece, actually, as long as there isn't a substantive conversation going at the same time. If discourse starts to pick up, we could rethink, but hopefully doing some nitpicking may lead to larger issues.
Erik Hanson Comment by Erik Hanson on September 29, 2009 at 11:00am
I'm a big fan of this idea, Roger, and I hope I can make some useful contributions. I do have a question, though: How do you think we should handle less substantive edits (e.g., punctuation and grammar)? Does that need to be done publicly, or might it be more expediently handled in some other fashion?

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