I had been suspicious about the balance of cost and benefit in weekly attempts to sculpt the non-Newtonian mass of links I collect into some sort of coherent story. Now that a crash has made me re-write my post, I'm fairly certain that I like this more streamlined approach better. With that due ado:
Narrative & Story:
Aesthetics, Ambience & Atmosphere
Mechanics & Dynamics:
Culture & Creativity:
Down, Retroscope:
Reviews:
Books:
- More buzz for Ethics of Computer Games
- Scott Juster (Experience Points) reviews From Sun Tzu to Xbox: War in Video Games
News, Publishing & Conferences:
- Nick Montfort (collaborator with Bogost on Racing the Beam and Platform Studies) hath a blogge: Post Position
- Raph Koster's Metaplace launches
- Review of the blog-based manuscript review experience
- The Incisive Analysis Office of the Intelligence Advanced Research Projects Activity (IARPA) is looking to fund research on gathering intelligence from MMOs and other virtual worlds. (PDF) Via Terra Nova
- Australasian Interactive Entertainment Conference (IE2009) call for papers
- Congrats to Nick Montfort on getting tenure and an associate prof. spot at MIT.
- Wednesday (2009-05-20) from 6-7pm at MIT: Pablo Gervás of the Departamento de Ingeniería del Software e Inteligencia Artificial, Facultad de Informática, Universidad Complutense de Madrid (Department of Software and Artificial Intelligence Engineering, Computing Faculty of the Complutense University of Madrid -- The talk will be in English.)
- GDC Canada 2009 roundup
As always, feel free to contact me (here via note or comment, or @erik_a_hanson on Twitter) if you would like to point out something you think I missed, or if you'd like me to check out a site to add to my weekly review.
You need to be a member of Video Games and Human Values Initiative to add comments!
Join Video Games and Human Values Initiative