Video Games and Human Values Initiative

A new kind of conversation about games in culture

September 2009 Blog Posts (5)

Context Clues for September 20-26, 2009

Front and center for the completely biased, self-serving announcement of the Proceedings of the Video Games and Human Values Initiative. [Insert massive media blitz here.]



Justin Keverne leads off the Proceedings of the Video Games And Human Values Initiative with an analysis of freedom and control in Assassin's Creed. Roger Travis explains how he hopes the Proceedings of the VGHVI (the… Continue

Added by Erik Hanson on September 28, 2009 at 2:48pm — No Comments

Proceedings of the VGHVI 1.1!

VGHVI is pleased to publish its first proceeding, Justin Keverne's "Game within a game: freedom and control in Assassin's Creed." This article, here, is the pilot of what we hope will be a new approach to scholarly publication in the interdisciplinary discourse on video games. Readers are invited and encouraged not only to discuss the article, but also to provide the benefits that traditionally have been in the… Continue

Added by Roger Travis on September 22, 2009 at 10:30am — 2 Comments

Context Clues for September 13-19, 2009

Welcome to Context Clues, where no blog post is an island. Seems sort of a thin week. You could blame me for not spending as much time reaching further into the seedy, uncharted depths (beyond this place, there be Dragon Age "romance"), or you could blame yourself for not creating or disseminating more thoughtful writing. Either way, I enjoyed playing Space Hulk without you. Alternate heading schemes for this week included "Successes, Struggles, & Semantics," "Forward,… Continue

Added by Erik Hanson on September 21, 2009 at 12:00pm — No Comments

Context Clues for September 6-12, 2009

Criticism & Culture

Nick Lalone (Before Game Design) compares the cultures surrounding games now to the culture of the first video games. Scott Juster (Experience Points) responds to a PAX panel's attempt to map a way forward for games treating serious issues. Scott makes a clear argument that… Continue

Added by Erik Hanson on September 14, 2009 at 12:00pm — 3 Comments

Context Clues for August 30-September 5

It was a busy week, hopefully capped, for many of us, by a relaxing and long weekend. Now, let's get down to mechanics, dynamics and both games and events involving adults wearing costumes.



Gamasutra features a post by Expert Blogger David Rosen in which David creates topographical maps of potential solutions to game problems. The post shows how games can… Continue

Added by Erik Hanson on September 8, 2009 at 8:00am — 1 Comment

© 2013   Created by Roger Travis.   Powered by

Report an Issue  |  Terms of Service