Video Games and Human Values Initiative
A new kind of conversation about games in culture
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Permalink Reply by Erik Hanson on August 6, 2009 at 11:27am
Permalink Reply by Matthew Teutsch on August 6, 2009 at 1:31pm
Permalink Reply by Roger Travis on August 10, 2009 at 7:53am
Permalink Reply by Erik Hanson on August 19, 2009 at 3:18pm
Permalink Reply by Matthew Teutsch on September 29, 2009 at 9:55pm
Permalink Reply by Roger Travis on October 1, 2009 at 9:02am Right now, I'm looking into the use of history in Fallout 3, possibly Bioshock (since I still haven't finished the thing), and Mass Effect. The last game would really benefit my discussion; however, I am not sure how I would bring it into a discussion of Utopian ideals. The interplanetary cosmopolitan aspect may work.
Permalink Reply by Matthew Teutsch on October 1, 2009 at 12:33pm
Permalink Reply by Roger Travis on October 1, 2009 at 4:54pm I really just want to examine our view of history as a whole. In We, the historical context appears created for the work. The same to a certain extent, goes for the other texts I mention. One of the main ideas I am interested in is whether these works view history as a linear, teleological, form, or they have a more cyclic nature.
Along with this, I want to examine the role of history in these texts, especially Fallout's construction of an altered American history to help the inhabitants explain the world around them. Still, at this point, I am formulating definite ideas.
Permalink Reply by Matthew Teutsch on October 1, 2009 at 6:25pm
Permalink Reply by Matthew Teutsch on March 15, 2010 at 4:04pm
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