Video Games and Human Values Initiative

A new kind of conversation about games in culture

Interdisciplinary nexus based at UConn for the study of how video games are building up society. Online courses, symposia, and fellowships.

The Senior Fellows of the VGHVI

Roger Travis (Director), Classics, University of Connecticut

Michael Abbott, Theater, Wabash College

Jeff Howard, Game Design, Dakota State University

Michael Young, Education, University of Connecticut

Kirstie Cope-Farrar, Communication Sciences, University of Connecticut

Kevin Roebuck, Sun Microsystems

Gary English, Drama, University of Connecticut

Mark Pearsall, Classics, Glastonbury High School, Glastonbury CT

Manuela Wagner, German, University of Connecticut

Sara Johnson, Classics, University of Connecticut

James Portnow, Divide by Zero Games

Stephen Schafer, English, Digipen University

Members

  • Matthew Teutsch
  • Jonathan Mills
  • David Carlton
  • Matthew G Kaplan
  • Erik Hanson
  • harikrishna
  • Elysee Gilmore
  • Seadog
  • Scott Juster
  • Orin Drake
  • Travis Megill
  • David Colon
  • Russell Wilcox
  • Simon Ferrari
  • Roger Travis
  • Nick LaLone
 

Welcome to VGHVI!

The Video Games and Human Values Initiative is an interdisciplinary nexus for online courses and online scholarly activities like symposia, research fellowships, and our journal, Proceedings of the VGHVI (under construction--see tab above for the announcement). All these activities are designed to advance our understanding of how video games and their culture can shape our values constructively for the enrichment of society.

This social network is the hub, but there's one spoke that's of crucial importance, our wiki. If you're here, you should be there, too. Among other things, it's got a page devoted to the logistics of getting all of us playing together. You need to request membership to take full advantage of what a wiki can do, but I promise it's painless.

And once you've done that, I urge you also to subscribe to the RSS feed for the VGHVI blog (also to be found below). It's the best way to keep up-to-date with what's going on here.

This is an open group, so please join up if you want to take part in our new interdisciplinary, interinstitutional, even ecumenical conversation about video games, and to help shape its future. The initiative is for gamers and non-gamers, academics and non-academics, students and teachers, parents and their high-school and college kids. That is, it's for you--so don't hesitate to join if you're excited--or concerned--about what video games are doing in our society.

Here's a little video UConn did about one of the Living Epic courses, CAMS 3208 (Gaming) Homer. Enjoy!

Here's a link to the site for the "Living Epic" three-week course, to be offered again in July 2009; here's one for our multiplayer planning page.

Blog Posts

Erik Hanson

June 28 - July 4, 2009: Week in Review

That summer lull in writing due to school schedules doesn't seem to have materialized. I'm compensating with coffee and overplaying of Judas Priest's "Electric Eye."

Narrative, Character and Emergence


Borut Pfiefer (Plush Apocalypse) thinks games focus too much on plot and not enough on characterization.

Tom Cross (GameSetWatch's Diamond in the Rough) continues his look at narrative in games, and sorts out some… Continue

Posted by Erik Hanson on July 6, 2009 at 12:00pm — 3 Comments

Erik Hanson

June 21-27, 2009: Week in Review

Certainly no small amount of activity in the news, beaches and streets this past week, but games thinkers aren't slacking off, either.

Meaning in Games:


I don't often link to interviews, in large part because the signal-to-noise ratio tends to be fairly low, both within the format of interviews generally and within the interviews themselves. That is to say, most internet-published interviews focus on less scholarly issues, and they tend to be lengthy affairs of 5 or more pages even if… Continue

Posted by Erik Hanson on June 29, 2009 at 12:00pm

Roger Travis

VGHVI Latest Thoughts Podcast episode 3

In this edition, Mike Young and I talk about the problem of fun, where games and learning are concerned. Enjoy!

Posted by Roger Travis on June 24, 2009 at 1:26pm

Erik Hanson

Ever Onward: Link Roundup for June 14-20, 2009

Right to it:

Kimberly Unger (Gamasutra blogs) thinks toys and games are inherently more interesting in the context of a crowd.
My take: I'm not sure if this is specifically related to Clint Hocking's demographic ideas involving "Gen X" games giving way to "Gen Y" games, but Ms. Unger's implicit endorsement of social play certainly seems an artifact of the greater social games movement from Wii part… Continue

Posted by Erik Hanson on June 22, 2009 at 12:00pm — 1 Comment

Erik Hanson

First, we kill all the bloggers -- Roundup for June 7-13, 2009

Now with fewer complete sentences! (Sorry about that.) If anyone asks, I was distracted by Sims 3; please ignore the paintball welts covering my torso.

James Hoffman (Gamasutra Expert blogs) on the design potential of wealth and abundance/scarcity in games (in terms of currency and other values)

Dan Ephron at Newsweek covers the… Continue

Posted by Erik Hanson on June 15, 2009 at 12:00pm — 1 Comment

Forum

Michael Young

Co-opting Video Games in the Classroom: What's the deal? 12 Replies

Started by Michael Young. Last reply by David Carlton May 19.

Roger Travis

What XBox Live (or PC) games should we play on Thursday nights? 6 Replies

Started by Roger Travis. Last reply by David Carlton May 16.

Latest Activity

@David @ Michael As for PS3 games, I only own PS3 exclusives for that system... if they're cross-platform I always go 360, because XBLive doesn't intermittently kick me out of online matches every 45 minutes or so. When Trine comes to the PS3, i...
42 minutes ago
Worms sounds good.
16 hours ago
July 9, 2009 from 9:30pm to 11:30pm
Another Thursday, another VGHVI gaming night! Unfortunately, both Roger and I are going to be out this week, so if somebody else can form the party, that would be highly appreciated. Just so that there's a game name here, I'll randomly suggest Bur...
16 hours ago
I'll carry the banner for VGHVI. I would like to do some Burnout Paradise challenges. Alternatively, I think it might be fun to do some old-school XBLA titles. Would anyone be down with something like Worms, TMNT, or Street Fighter? Or, y'know, wh...
20 hours ago
I would certainly be up for playing something PS3-exclusive - Little Big Planet in particular sounds good to me. My sense is that there are enough of us around who have PS3s that we should be able to get a few people together to play PS3-specific ...
yesterday
I love the VGHVI Xbox Live gaming action on Thursdays, but any chance of playing a multiplatform game like Burnout Paradise on PS3? Little Big Planet would also be a co-op blast, as would Trine when it appears. Any other PS3 folks around here? I d...
yesterday
David Carlton added an event
July 9, 2009 from 9:30pm to 11:30pm
Another Thursday, another VGHVI gaming night! Unfortunately, both Roger and I are going to be out this week, so if somebody else can form the party, that would be highly appreciated. Just so that there's a game name here, I'll randomly suggest Bur...
yesterday
But I'm more than happy to plug thoughtful and/or insightful writing about games wherever I find it. Keep it up and I'll keep linking to you! :)
on Monday
 
 

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